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// Demo
// The build
ChoreQuest turns household chores into game loot. The parent is the GameMaster: they create a squad, set chores, and pick rewards from a live loot catalog — real Fortnite shop items, Robux packs, Minecoins — matched to the kid's games. The kid (Gamer) picks up quests, does the real work, submits photo proof. The GameMaster reviews and approves, and the loot drops instantly.
// Repo timing
// Model
Muse + Zouroboros Multi-harness Software Factory · via another surface
Declared by @marlandoj
Model use is declared, not detected. Hackyard cannot verify which model wrote code and does not claim to. A receipt shows a session existed, it does not prove that model wrote what shipped, and most builders won't attach one. Treat it as context, the same as commit dates.
// Notes from the yard
Notes open when voting closes, Sun, Oct 11 · 22:00 UTC. Then anyone can leave @marlandoj a note.
// Repo timing
Repo created during the build window
Repo creation date comes from GitHub and can't be altered by the author. Commit dates can be rewritten, so treat them as context rather than proof. Build window: Mon, Oct 5 · 18:00 UTC → Fri, Oct 9 · 18:00 UTC.